Draw it. Then go run it.

Draw a route with your finger. See the hills before you're in them. Send it to your watch.

Coming soon to the App Store

Free to plan. No account needed to start.

We run. So we built it properly.

5kmDistance
84mTotal climb
795mHighest point

See the hills first

The full elevation profile, before you've laced up. Drag along it and you'll know which climb is waiting at kilometre six.

It follows the actual streets

Every point snaps to a road, a path or a trail. The number you see is the distance you'll actually cover.

Any distance, from anywhere

Ask for a 10K from your front door and you get a real one. Streets and paths that actually connect, ending back where you started.

Why this exists

We just wanted to know what a route looked like before running it. How far, how hilly, where it turns. Turns out everything that did that well wanted a subscription, and not a cheap one.

Paying monthly to draw a line on a map felt absurd. So we made this one cheap, and you can pay once and be done with it.

Somewhere along the way we noticed a route is just a line drawn on a city. You can spell your name with it. We left that in, and it's how the app got named after a painter.

It takes about a minute

  1. Tap the map, or just draw with your finger.

  2. It snaps to the streets and works out the climb.

  3. Send it to your watch and go.

Works with the watch on your wrist

Garmin, Coros, Suunto, Apple Watch, Strava. Export once and it turns up where you need it.

GarminApple WatchStrava
See how to load a route

Go on then. Draw something.

Coming soon to the App Store